CG大师 中文CG视频培训教程

Houdini海洋特效教程,流体波浪光效渲染技术 VFX Studio Oriented Masters of The Sea with Timucin Ozger

本套CG教程,已翻译成中文,请享用。

本套Houdini Oceans海洋和Flip高级教程,讲解海面海浪灯光渲染教程,重点是海洋和水的影响以及Vellum解算器,包括海洋的模拟,翻转模拟,Vex,Custom Foam 自定义泡沫解算器,Python和Hython,光影的设置、Vellum解算器,Wire Solver解算,Solid Solver解算的讲解等。从零开始,全流程制作一个完整的CG Ocean特效场景,制作一个逼真的海洋视觉特效。

10+ Hours of In-Depth Training of Houdini this time focusing on Ocean and Water Effects as well Vellum Solver, Solid Solver, and Wire Solver.Production Ocean and Flip techniques with proper blend workflows. Together we will go through an entire scene from an empty canvas to production quality full CG Ocean scene.We will start by creating a terrain then, will create an Ocean and an Ocean Foam Simulation tool and a procedural boat animation which will use CHOPs.We will then create a flip tank with custom forces to follow the big waves crashing into the rocks.There will be a custom python episode where I will create custom caching solution that is much more efficient caching solution.

讲授的课程内容包括:
Terrain Tools
Flip Simulations
Custom Foam Solutions
Vellum
Wire Solver
Solid Solver
Shading and Rendering

本套教程11个视频,课时共531分钟,祝学习愉快!

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