本套CG教程,已翻译成中文,请享用。
本套Substance Designer教程作者Javier Perez将介绍Substance Designer中的10个最有用的节点。讲解SD软件最常用的10个材质节点使用方法,主要是一些特殊效果的制作技巧,这些是个人项目或工作中最常用于创建材质的10个节点,涵盖如何创建完整的材质,涵盖如何在Substance Designer中创建一些特定的纹理图案并实现某些特别的视觉效果,教程包含SD项目工程源文件。
In this course, Javier Perez will cover the 10 most useful nodes in Substance Designer. These are the 10 nodes that he uses most frequently in create materials for work or his personal projects. This will not necessarily cover how to create a full material, but will cover how to create some specific patterns and achieve certain looks within Substance Designer.
Tile Sampler
Flood Fill
Vector Warp Node
Quad Transform
Height Blend
Shape Extrude
Curve Node
Dust Node
Shape Mapper Node
Shape Splatter
本套教程11个视频,课时共105分钟,祝学习愉快!
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