本套CG教程,已翻译成中文,请享用。
本套八猴PBR材质渲染教程是Substance Designer(SD制作材质)和Marmoset Toolbag(MT渲染),作者哈维尔·佩雷斯(Javier Perez)是高级材质艺术家| PlayStation VASG,介绍了如何使用Marmoset Toolbag渲染在Substance Designer中创建的材质,完整的项目流程,从在Maya中设置网格开始,然后将其导入Marmoset,在那里他将介绍一些用于渲染的特定面板和设置技巧。最后,他将展示如何使用Photoshop进行最后的修饰。Rendering Materials Using Marmoset. 八猴材质渲染教程 ArtStation – Rendering Materials Using Marmoset with Javier Perez
In this course, Javier Perez covers how to render materials created in Substance Designer using Marmoset Toolbag. His process begins with setting up a mesh in Maya, importing it into Marmoset, where he will cover some specific panels and settings used for rendering. Finally, he will show how he uses Photoshop for a final polish pass.
本套教程9个视频,课时共51分钟,祝学习愉快!
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