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程序化材质制作教程 CGFastTrack – Procedural Shader Networks in Blender 2020. 在Blender中使用程序化网格着色器来制作材质,讲解一些网格属性来制作程序化材质。
Demystify complex shader networks as you build layered materials inside Blender. Learn how to capture details with cavity, edge, and other mesh properties with these procedural techniques.
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