本套CG教程,已翻譯成中文,請享用。
石頭地形材質預設模型制作教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial. 在ZBrush中雕刻石頭,World Machine中制作地形,然後在PS和Quixel進行貼圖的制作,最終利用Marmoset設置紋理和渲染。您應該熟悉Zbrush,Maya,World Machine,Photoshop和Marmoset的基本菜單和工作流程。
Terrain Tile Texture and Rock Game Asset Sculpting Tutorial. 90 minute walk through covering the entire sculpture from scratch in Zbrush to final low res mesh render in Marmoset. 1080 Resolution. Low res Static rock and plane/sphere meshes. Zbrush (4R8) file. World Machine file. Photoshop hand tiled files of texture maps generated for low res mesh. Quixel Photoshop files for diffuse, rough, and normal map for rock assets and tilling texture. Marmoset web file and scene file (Marmoset Toolbag 3)
















本套教程1個視頻,課時共70分鍾,祝學習愉快!
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