本套CG教程,已翻译成中文,请享用。
Cinema 4D和Redshift:光线和纹理的重要性 Skillshare – Cinema 4D and Redshift Importance Of Light And Textures. 讲解C4D中通过对灯光和材质的设置来增加场景渲染真实感,包括纹理贴图的制作、金属材质的制作等。在本课程中,我将向您展示如何通过处理照明以及添加基于图案的纹理和逼真的纹理技术来改善场景渲染效果。我们将构建仿真的金属着色器,将细节添加到材质中,使它们看起来更加专业。
重要说明:该课程是由Redshif 3.0.22和Cinema 4D S22完成的,但是应该轻松在R21 / R21中打开,因为我没有使用S22发行版中的任何新的功能。您也可以使用更早版本的Redshift来测试和学习。
Cinema 4D and Redshift: Importance of light and textures. Alexey Brin, Motion designer. In this class I`ll show you how we can improve scene look with working on lighting and adding pattern based and realistic textures. We will build imperfected shader of metal, will add details to materials so they start to look more professionaly. Using showed techniques you have to build abstract geometry based scene. In attach you`ll find projects for this class – cinema 4d files (Redshift), links to the texture source. Render stages: 1) default no light. 2) light but without textures. 3) final render with textures and lights.
本套教程5个视频,课时共29分钟,祝学习愉快!
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