本套CG教程,已翻译成中文,请享用。
Gumroad – M16 – Harvester Environment Design Tutorial. UE4收割室环境制作教程,在Unreal 4中制作收割室环境场景,包括场景的搭建、材质的制作、灯光、后期的合成。这是我在Unreal 4中构建的模块化场景,如何让游戏能让人身临其境,游戏场景环境至关重要的几种设计原则。我想分享我对如何进行环境设计,能让游戏引人入胜的体验的经验,完整的虚幻场景设计视频培训教程。
M16 – Harvester Environment Design Tutorial. This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene. Environment Location/ Theme. Layout & Composition|Focal Point. Environment Construction. Creating Flow. Material Surfacing & Color Placement. Lighting & Post Process.
本套教程6个视频,课时共119分钟,祝学习愉快!
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