本套CG教程,已翻译成中文,请享用。
创建古老的生长苔藓的树,包含视频教程和游戏项目源文件。本教程包括创建一系列材质的完整教程,这些材质包括树皮、两种类型的苔藓和一系列树叶。我将介绍如何使用ZBrush创建这些材质,而不必使用任何其他软件。在完成材料和资源后,我将了解如何在不离开ZBrush的情况下创建一个完整的长满苔藓的老树,制作游戏项目的工作流程。最后将树的最终FBX导入到Marmoset中,以进行材质设置和最终渲染合成。您应该熟悉ZBrush、Maya、Photoshop和Marmoset的基本菜单和工作流程。从ZBrush开始到Marmoset中的最终低分辨率网格渲染,覆盖了整个树的创建过程。1080分辨率。
包含ZBrush(2021)文件。
树木网格和树叶资源FBX文件。
叶卡材质纹理文件。
Marmoset web文件和场景文件(Marmoset Toolbag 3)
Creating Old Growth Mossy Tree: Tutorial and Game Assets. by Tyler Smith in Tutorials, Game Assets, Resources. This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards. I’ll be going through how you can use Zbrush to create these materials without having to use any other software. After completing the materials and assets I will be going through the workflow on how to create an entire old growth moss covered tree game asset without having to leave Zbrush. Concluding the walkthrough will be importing the final FBX of the old growth tree into Marmoset for material set up and final render composition.
本套教程2个视频,课时共190分钟,祝学习愉快!
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