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Blender 和 UE4 中的科幻游戏环境教程,Blender+UE4科幻游戏场景制作教程 FlippedNormals – Sci-fi Game Environment in Blender & UE4. 讲解专业游戏场景制作流程,包括权重、模块化制作、贴图、烘焙等的制作,会用到Blender、UE4、Substance Designer等软件。Learn how professional environmental artists work when creating environments for games. You’ll learn techniques like weighted normals, modular workflows, creating atlas textures, high and low poly baking, creating unique textures in Substance Painter, making tileable materials in Substance Designer – and much more!
BLENDER AND UNREAL ENGINE 4: All the modeling and UV mapping is done in Blender, using Unreal Engine 4 (UE4) as the game engine. You’ll learn professional and tested techniques for working with Blender and UE4 together. The foliage will be created using premade free assets from the Unreal Engine Marketplace. This game art tutorial is perfect for students who have some familiarity with the tools Blender, Substance Painter, Substance Designer, Marmoset and UE4 – but who still consider themselves beginners. We highly recommend this series for students interested in learning how to make environments for games!
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