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学习如何使用最新的技术在UE 5 中掌握外观自然的环境。从事电子游戏行业的高级环境艺术家 Phil Stoltz 展示了他创建逼真的中世纪城堡场景的技巧和技巧。CREATING A MEDIEVAL CASTLE IN UNREAL ENGINE 5. MAYA, ZBRUSH, SUBSTANCE PAINTER & UE5 WORKFLOW WITH PHIL STOLTZ. Learn how to master natural-looking environments in Unreal Engine 5 using up-to-date industry techniques. Using a wide range of software in addition to Unreal, including Maya, ZBrush, Substance Painter, and Megascans, Phil guides viewers through his complete thought process as he demonstrates several different environment-creation methods. Follow along from blocking out a scene to world-building, using sketches to plan everything out, and lighting scenes using Unreal’s new lighting system, Lumen.
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