本套CG教程,已翻译成中文,请享用。
本套角色解剖教程从形状,形式和功能方面了解解剖学。研究人体不同部位,找到简化肌肉和骨骼结构的方法,并查看这些运动如何影响身体的不同部位和肌肉状态。通过雕刻易于理解和再现人物形象。《人体解剖学》教程讲解雕刻解剖人体结构的关键基础知识,包括肩膀,头部,颈部,背部,躯干部位和手臂,手,脚的模型解剖。推荐Zbrush,或Mudbox或同等的雕刻软件技术,教程也在Maya中展示,强烈建议您先掌握ZBrush数字雕刻的建模入门基础知识。3D / CHARACTER MODELING / ANATOMY FOR PRODUCTION. Anatomy for Production – Full Course.
Week 1 | Introduction and Establishing Course Themes
Week 2 | Skeletal Masses, Proportions
Week 3 | The Torso
Week 4 | The Torso, Continued: the Neck and Shoulder Girdle
Week 5 | The Arms
Week 6 | Sculpting the Hand
Week 7 | Sculpting the Leg
Week 8 | The Foot
Week 9 | Tying in The Full Figure
Week 10 | Finalizing the Full Figure
本套教程95个视频,课时共2090分钟,祝学习愉快!
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