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石头地形材质预设场景模型制作教程 Artstation – Terrain Tile Texture and Rock Game Asset Sculpting Tutorial. 在ZBrush中雕刻石头,World Machine中制作地形,然后在PS和Quixel进行贴图的制作,最终利用Marmoset进行渲染。
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.
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